#################################################################################################### # # Patro - A Python library to make patterns for fashion design # Copyright (C) 2017 Fabrice Salvaire # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # #################################################################################################### """Module to implement polyline. """ #################################################################################################### __all__ = ['Polyline2D'] #################################################################################################### from .Path import Path2D from .Primitive import PrimitiveNP, Primitive2DMixin from .Segment import Segment2D #################################################################################################### class Polyline2D(Primitive2DMixin, PrimitiveNP): """Class to implements 2D Polyline.""" ############################################## def __init__(self, *points): if len(points) < 2: raise ValueError('Polyline require at least 2 vertexes') PrimitiveNP.__init__(self, points) self._edges = None ############################################## @property def edges(self): if self._edges is None: self._edges = [Segment2D(self._points[i], self._points[i+1]) for i in range(self.number_of_points -1)] return iter(self._edges) ############################################## @property def length(self): return sum([edge.magnitude for edge in self.edges]) ############################################## def distance_to_point(self, point): distance = None for edge in self.edges: edge_distance = edge.distance_to_point(point) if distance is None or edge_distance < distance: distance = edge_distance return distance ############################################## def to_path(self): path = Path2D(self.start_point) for point in self.iter_from_second_point(): path.line_to(point) return path