#include "actionnerMarteau.h"

ActionnerMarteau::ActionnerMarteau(int AX12ID, int goalAngle, int speed)
{
    this->AX12ID = AX12ID;
    this->goalAngle = goalAngle;
    this->speed = speed;
}
ActionnerMarteau::~ActionnerMarteau()
{
}
bool ActionnerMarteau::update() {

}
