#ifndef CONTACTLISTENER_H
#define CONTACTLISTENER_H

#include <Box2D.h>

class ContactListener : public b2ContactListener
{
public:
    ContactListener();


  void BeginContact(b2Contact* contact);



  void EndContact(b2Contact* contact);



  void PreSolve(b2Contact* contact, const b2Manifold* oldManifold);



  void PostSolve(b2Contact* contact, const b2ContactImpulse* impulse);
};

#endif // CONTACTLISTENER_H
