#ifndef ZONECONSTRUCTION_H #define ZONECONSTRUCTION_H #include "position.h" #include "mediumLevelAction.h" #include "command.h" class ZoneConstruction : public MediumLevelAction { public: ZoneConstruction(); ZoneConstruction(Position position); ~ZoneConstruction(); int update(); Etape::EtapeType getType(); protected: Position position; }; #endif // ZONECONSTRUCTION_H