#ifndef CABINE_H #define CABINE_H #include "position.h" #include "mediumLevelAction.h" #include "command.h" class Cabine : public MediumLevelAction { public: Cabine(); Cabine(Position position, Position wd_position); ~Cabine(); int update(); Etape::EtapeType getType(); protected: Position position; Position position_depart; }; #endif // CABINE_H