uint8_t generateBlack(uint8_t *raw); uint8_t generateUniformColor(uint8_t *raw,uint8_t *color); uint8_t generate3RGBSpaceInvaders(uint8_t *raw); uint8_t generatePlasma(uint8_t *raw,float u_time); void powerLimiter(uint8_t *raw, uint8_t intensity); uint8_t imageGenerator(uint32_t currentMode, uint8_t *raw, float time, uint8_t intensity);