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/*
* Copyright (c) 2015 Tricoire Sebastien 3dsman@free.fr
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*
*/
#include "OE_interfaceDisplay.h"
#include "OE_utils.h"
#include "OE_controller.h"
#include <iostream>
#include <GL/gl.h>
#include <cstdlib>
#include <math.h>
#include <cstdio>
#include <cstring>
#include <algorithm>
#include "actions/OE_actionsCurves.h"
#include "actions/OE_actionsStitchs.h"
#include "actions/OE_actionsLineStitchs.h"
#include "actions/OE_actionsBirailStitchs.h"
#include "actions/OE_actionsSelection.h"
#include "actions/OE_actionsThreads.h"
OE_interfaceDisplay::OE_interfaceDisplay(OE_document* document)
{
editDisplay = new OE_editDisplay();
commandDisplay = new OE_commandDisplay();
curDisplay = editDisplay;
setDocument(document);
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}
OE_interfaceDisplay::~OE_interfaceDisplay()
{
delete editDisplay;
delete commandDisplay;
}
bool OE_interfaceDisplay::setDocument(OE_document * document)
{
this->document = document;
if(document)
{
editDisplay->setDocument(document);
commandDisplay->setDocument(document);
}
return true;
}
bool OE_interfaceDisplay::setController(OE_controller* controller)
{
this->controller = controller;
if(controller)
{
if (editDisplay) editDisplay->setController(controller);
if (commandDisplay) commandDisplay->setController(controller);
}
return true;
}
void OE_interfaceDisplay::showAll()
{
if (curDisplay) curDisplay->showAll();
}
void OE_interfaceDisplay::mouse_Pos(double x, double y)
{
if (curDisplay) curDisplay->mouse_Pos(x, y);
if ((selControlCurve)&&(selControlType == 0))
controller->editLastAction(vector_2d((mouseX - clicOldMouseX)*zoom*2,(mouseY - clicOldMouseY)*zoom*2));
}
void OE_interfaceDisplay::mouse_Button(int button, int action, int mods)
{
modState = mods;
if (curDisplay) curDisplay->mouse_Button(button, action, mods);
if((curDisplay == editDisplay)&&(button == GLFW_MOUSE_BUTTON_LEFT)&&(action==GLFW_PRESS))
{
clicOldMouseX = mouseX;
clicOldMouseY = mouseY;
selection = true;
if((curDisplay == editDisplay)&&(button == GLFW_MOUSE_BUTTON_LEFT)&&(action==GLFW_RELEASE))
{
if(selection)
{
if ((abs(mouseX-clicOldMouseX)>5)||(abs(mouseY-clicOldMouseY)>5))
selectBox();
selectApply(selectedCurves, selectedStitches);
selection = false;
}
if(selControlCurve)selControlCurve = 0;
}
void OE_interfaceDisplay::scroll(double xoffset, double yoffset)
{
if (curDisplay) curDisplay->scroll(xoffset, yoffset);
}
void OE_interfaceDisplay::resize(int width, int height)
{
if (curDisplay) curDisplay->resize(width, height);
}
void OE_interfaceDisplay::key(int key, int scancode, int action, int mods)
{
modState = mods;
if((action == GLFW_PRESS)&&(curDisplay == editDisplay))
{
if ((key == GLFW_KEY_Z)&&(mods == GLFW_MOD_CONTROL))
{
if (controller) controller->undoAction();
}
if ((key == GLFW_KEY_Z)&&(mods == GLFW_MOD_CONTROL+GLFW_MOD_SHIFT))
{
if (controller) controller->redoAction();
}
}
if((action == GLFW_RELEASE)&&(key == GLFW_KEY_F5))
{
if(curDisplay == editDisplay)
{
if (controller) controller->generateInstructions();
curDisplay = commandDisplay;
}
else
curDisplay = editDisplay;
}
curDisplay->key( key, scancode, action, mods);
}
selectedCurves.clear();
selectedStitches.clear();
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float clicAbsMouseX = cx+(clicOldMouseX-width/2)*zoom*2;
float clicAbsMouseY = cy+(clicOldMouseY-height/2)*zoom*2;
float tmpXMin, tmpYMin, tmpXMax, tmpYMax;
std::list<OE_curve*>::iterator curve = document->curves.begin();
while (curve != document->curves.end())
{
(*curve)->getBound(&tmpXMin, &tmpYMin, &tmpXMax, &tmpYMax);
if ((tmpXMin>minf(clicAbsMouseX,absMouseX))
&&(tmpXMax<maxf(clicAbsMouseX,absMouseX))
&&(tmpYMin>minf(clicAbsMouseY,absMouseY))
&&(tmpYMax<maxf(clicAbsMouseY,absMouseY)))
selectedCurves.push_back(*curve);
curve++;
}
std::list<OE_stitchs*>::iterator stitch = document->stitchs.begin();
while (stitch != document->stitchs.end())
{
(*stitch)->getBound(&tmpXMin, &tmpYMin, &tmpXMax, &tmpYMax);
if ((tmpXMin>minf(clicAbsMouseX,absMouseX))
&&(tmpXMax<maxf(clicAbsMouseX,absMouseX))
&&(tmpYMin>minf(clicAbsMouseY,absMouseY))
&&(tmpYMax<maxf(clicAbsMouseY,absMouseY)))
selectedStitches.push_back(*stitch);
stitch++;
}
/** \brief set selection
*
* \return true if all is ok
*
*/
bool OE_interfaceDisplay::select()
{
GLuint selectBuf[64];
GLint hits;
glSelectBuffer(64, selectBuf);
draw(true);
hits = glRenderMode(GL_RENDER);
selectedCurves.clear();
selectedStitches.clear();
GLuint i, nb_names, name, *ptr;
std::cout<<"hits : "<<std::endl;
ptr = (GLuint *) selectBuf;
for (GLuint i = 0; i < hits; i++) { // for each hit
GLuint names = *ptr;
if (names==4) //if name count correspond to a sub element (like control point)
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ptr+=3; //jump near and far info and goto first index
if (*ptr == 1) //stitches index
{
ptr++;
if(*ptr < document->selectedStitchs.size())
{
std::list<OE_stitchs*>::iterator it = document->selectedStitchs.begin();
std::advance(it, *ptr++);
selControlStitch = *it;
selControlType = *ptr++;
selControlIndex = *ptr++;
// put here what we want to do when a stich control is picked
selection = false;
return true;
}else
ptr+=4;
}else if (*ptr == 2) //curves index
{
ptr++;
if(*ptr < document->selectedCurves.size())
{
std::list<OE_curve*>::iterator it = document->selectedCurves.begin();
std::advance(it, *ptr++);
selControlCurve = *it;
selControlType = *ptr++;
selControlIndex = *ptr++;
OE_pointcurve* tmpPointCurve = dynamic_cast<OE_pointcurve*>(selControlCurve);
selection = false;
if ((tmpPointCurve)&&(selControlType == 0))
{
return controller->addAction(new OE_actionMovePointCurve( tmpPointCurve, selControlIndex + 1, vector_2d(0,0)));
}
selControlCurve = 0;
return true;
}else
ptr+=4;
}
}else if (names==2) //if name count correspond to a simple element
{
ptr+=3; //jump near and far info and goto first index
if (*ptr == 0) //tools index
{
ptr++;
if(*ptr == 0)
std::cout<<" zero ";
ptr++;
}else if (*ptr == 1) //stitches index
{
ptr++;
if (document->stitchs.size() > *ptr)
{
std::list<OE_stitchs*>::iterator it = document->stitchs.begin();
std::advance(it, *ptr);
selectedStitches.push_back(*it);
}
}else if (*ptr == 2) //curves index
{
ptr++;
std::cout<<" curve "<<*ptr;
if (document->curves.size() > *ptr)
{
std::list<OE_curve*>::iterator it = document->curves.begin();
std::advance(it, *ptr);
selectedCurves.push_back(*it);
}
ptr++;
}else
{
ptr++;
std::cout<<" unrecognized item "<<*ptr;ptr++;
}
std::cout<<std::endl;
}
else
{
std::cout<<" strange hit! probably a bug : "<< names<<std::endl; ptr+=3;
std::cout<<" names are ";
for (GLuint j = 0; j < names; j++) { /* for each name */
std::cout<< *ptr<<" ";
ptr++;
}
std::cout<<std::endl;
}
}
return true;
}
bool OE_interfaceDisplay::selectApply(std::list<OE_curve*> selectedCurves, std::list<OE_stitchs*> selectedStitches)
{
if(selectedCurves.size())
if(modState&GLFW_MOD_CONTROL)
controller->unselectCurves(selectedCurves);
else
controller->selectCurves(selectedCurves, !(modState&GLFW_MOD_SHIFT));
if(selectedStitches.size())
if(modState&GLFW_MOD_CONTROL)
controller->unselectStitches(selectedStitches);
else
controller->selectStitches(selectedStitches, !(modState&GLFW_MOD_SHIFT));
/** \brief draw the document on screen
*
* \return true if all is ok
*
*/
bool OE_interfaceDisplay::draw()
{
draw(false);
}
/** \brief draw the document on screen
*
* \return true if all is ok
*
*/
bool OE_interfaceDisplay::draw(bool select)
{
if (select)
{
glRenderMode(GL_SELECT);
glInitNames();
glPushName(0);
}
float wzoom, hzoom;
glViewport(0, 0, width, height);
glClearColor(220.0f/255.0f, 220.0f/255.0f, 220.0f/255.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDisable(GL_TEXTURE_2D);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
wzoom = (float)width*zoom;
hzoom = (float)height*zoom;
glOrtho(absMouseX-5*zoom, absMouseX+5*zoom, absMouseY+5*zoom, absMouseY-5*zoom, -1, 1);
else
glOrtho(cx-wzoom, cx+wzoom, cy+hzoom, cy-hzoom, -1, 1);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glDisable(GL_DEPTH_TEST);
glColor4ub(255,255,255,255);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
if (document && curDisplay)
{
if(select && (curDisplay == editDisplay))
editDisplay->select(document->selectedCurves, document->selectedStitchs);
else
curDisplay->draw();
}
if(!select)
{
glColor4d(0.0f, 0.0f, 0.0f, 0.3f);
glVertex2f(absMouseX,-10000);
glVertex2f(absMouseX,10000);
glVertex2f(-10000,absMouseY);
glVertex2f(10000,absMouseY);
//cursor select zone
glLineWidth(2);
glBegin(GL_LINE_STRIP);
glColor4d(0.0f, 0.0f, 0.0f, 0.3f);
glVertex2f(absMouseX-5*zoom,absMouseY+5*zoom);
glVertex2f(absMouseX-5*zoom,absMouseY-5*zoom);
glVertex2f(absMouseX+5*zoom,absMouseY-5*zoom);
glVertex2f(absMouseX+5*zoom,absMouseY+5*zoom);
glVertex2f(absMouseX-5*zoom,absMouseY+5*zoom);
glEnd();
if(selection)
{
float clicAbsMouseX = cx+(clicOldMouseX-width/2)*zoom*2;
float clicAbsMouseY = cy+(clicOldMouseY-height/2)*zoom*2;
glLineWidth(2);
glBegin(GL_LINE_STRIP);
glColor4d(0.0f, 0.0f, 0.0f, 0.3f);
glVertex2f(absMouseX,clicAbsMouseY);
glVertex2f(absMouseX,absMouseY);
glVertex2f(clicAbsMouseX,absMouseY);
glVertex2f(clicAbsMouseX,clicAbsMouseY);
glVertex2f(absMouseX,clicAbsMouseY);
glEnd();
}