/* * Copyright (c) 2015 Tricoire Sebastien 3dsman@free.fr * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. * */ #include "OE_interfaceDisplay.h" #include "OE_utils.h" #include "OE_controller.h" #include #include #include #include #include #include #include OE_interfaceDisplay::OE_interfaceDisplay() { editDisplay = new OE_editDisplay(); commandDisplay = new OE_commandDisplay(); curDisplay = editDisplay; } OE_interfaceDisplay::OE_interfaceDisplay(OE_document document) { editDisplay = new OE_editDisplay(); editDisplay->setDocument(&document); commandDisplay = new OE_commandDisplay(); commandDisplay->setDocument(&document); curDisplay = editDisplay; } OE_interfaceDisplay::~OE_interfaceDisplay() { delete editDisplay; delete commandDisplay; } bool OE_interfaceDisplay::setDocument(OE_document * document) { this->document = document; if(document) { editDisplay->setDocument(document); commandDisplay->setDocument(document); } return true; } bool OE_interfaceDisplay::setController(OE_controller* controller) { this->controller = controller; if(controller) { if (editDisplay) editDisplay->setController(controller); if (commandDisplay) commandDisplay->setController(controller); } return true; } void OE_interfaceDisplay::showAll() { if (curDisplay) curDisplay->showAll(); } void OE_interfaceDisplay::mouse_Pos(double x, double y) { if (curDisplay) curDisplay->mouse_Pos(x, y); } void OE_interfaceDisplay::mouse_Button(int button, int action, int mods) { modState = mods; if (curDisplay) curDisplay->mouse_Button(button, action, mods); if((curDisplay == editDisplay)&&(button == GLFW_MOUSE_BUTTON_LEFT)&&(action==GLFW_RELEASE)) { select(); } } void OE_interfaceDisplay::scroll(double xoffset, double yoffset) { if (curDisplay) curDisplay->scroll(xoffset, yoffset); } void OE_interfaceDisplay::resize(int width, int height) { if (curDisplay) curDisplay->resize(width, height); } void OE_interfaceDisplay::key(int key, int scancode, int action, int mods) { modState = mods; if((action == GLFW_PRESS)&&(curDisplay == editDisplay)) { if ((key == GLFW_KEY_Z)&&(mods == GLFW_MOD_CONTROL)) { if (controller) controller->undoAction(); } if ((key == GLFW_KEY_Z)&&(mods == GLFW_MOD_CONTROL+GLFW_MOD_SHIFT)) { if (controller) controller->redoAction(); } } if((action == GLFW_RELEASE)&&(key == GLFW_KEY_F5)) { if(curDisplay == editDisplay) { if (controller) controller->generateInstructions(); curDisplay = commandDisplay; } else curDisplay = editDisplay; } curDisplay->key( key, scancode, action, mods); } /** \brief set selection * * \return true if all is ok * */ bool OE_interfaceDisplay::select() { GLuint selectBuf[64]; GLint hits; std::list selectedCurves; std::list selectedStitches; glSelectBuffer(64, selectBuf); draw(true); hits = glRenderMode(GL_RENDER); GLuint i, nb_names, name, *ptr; std::cout<<"hits : "<stitchs.size() > *ptr) { std::list::iterator it = document->stitchs.begin(); std::advance(it, *ptr); selectedStitches.push_back(*it); } ptr++; }else if (*ptr == 2) //curves index { ptr++; std::cout<<" curve "<<*ptr; if (document->curves.size() > *ptr) { std::list::iterator it = document->curves.begin(); std::advance(it, *ptr); selectedCurves.push_back(*it); } ptr++; }else { ptr++; std::cout<<" unrecognized item "<<*ptr;ptr++; } std::cout<selectCurves(selectedCurves, !(modState&&GLFW_MOD_SHIFT)); if(selectedStitches.size()) controller->selectStitches(selectedStitches, !(modState&&GLFW_MOD_SHIFT)); return true; } /** \brief draw the document on screen * * \return true if all is ok * */ bool OE_interfaceDisplay::draw() { draw(false); } /** \brief draw the document on screen * * \return true if all is ok * */ bool OE_interfaceDisplay::draw(bool select) { if (select) { glRenderMode(GL_SELECT); //Initialisation de la pile des noms glInitNames(); glPushName(0); } float wzoom, hzoom; glViewport(0, 0, width, height); glClearColor(220.0f/255.0f, 220.0f/255.0f, 220.0f/255.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glDisable(GL_TEXTURE_2D); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glEnd(); wzoom = (float)width*zoom; hzoom = (float)height*zoom; float absMousex = cx+(mouseX-width/2)*zoom*2; float absMousey = cy+(mouseY-height/2)*zoom*2; if(select) glOrtho(absMousex-5*zoom, absMousex+5*zoom, absMousey+3*zoom, absMousey-3*zoom, -1, 1); else glOrtho(cx-wzoom, cx+wzoom, cy+hzoom, cy-hzoom, -1, 1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glDisable(GL_DEPTH_TEST); glColor4ub(255,255,255,255); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); if (document && curDisplay) { if(select && (curDisplay == editDisplay)) editDisplay->select(); else curDisplay->draw(); } if(!select) { glLineWidth(3); glBegin(GL_LINES); glColor4d(0.0f, 0.0f, 0.0f, 0.5f); glVertex2f(absMousex,-10000); glVertex2f(absMousex,10000); glVertex2f(-10000,absMousey); glVertex2f(10000,absMousey); glEnd(); } return true; }