/* * Copyright (c) 2015 Tricoire Sebastien 3dsman@free.fr * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. * */ #ifndef OE_DISPLAY_H #define OE_DISPLAY_H #include "OE_utils.h" #include #include //#include "OE_controller.h" #include "OE_document.h" #include class OE_controller; class OE_display { public: /** Default constructor */ OE_display(); OE_display(OE_document* document,OE_controller* controller); /** Default destructor */ virtual ~OE_display(); virtual bool setDocument(OE_document * document); virtual bool setController(OE_controller* controller); virtual void mouse_Pos(double x, double y); virtual void mouse_Button(int button, int action, int mods); virtual void scroll(double xoffset, double yoffset); virtual void resize(int width, int height); virtual void key(int key, int scancode, int action, int mods); //void drawframe(); virtual bool draw() = 0; virtual void showAll(); static float cx, cy; float absMouseX = 0; float absMouseY = 0; static float zoom; static int mouseX, mouseY, mouseXInit, mouseYInit; static bool pan; static int width, height; protected: GLFWwindow* window; const GLFWvidmode* mode; OE_document * document = NULL; OE_controller* controller = NULL; private: }; #endif // OE_DISPLAY_H