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####################################################################################################
#
# PyValentina - A Python implementation of Valentina Pattern Drafting Software
# Copyright (C) 2017 Fabrice Salvaire
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
####################################################################################################
####################################################################################################
import logging
from .Calculator import Expression
from Valentina.Geometry.Line import Line2D
from Valentina.Geometry.Vector import Vector2D
####################################################################################################
_module_logger = logging.getLogger(__name__)
####################################################################################################
def quote(x):
return "'{}'".format(x)
####################################################################################################
class Calculation:
_logger = _module_logger.getChild('Calculation')
##############################################
self._pattern = pattern
if id is None:
self._id = pattern.get_calculation_id()
else:
self._dag_node = self._dag.add_node(pyid(self), data=self)
self._dependencies = set()
##############################################
@property
def id(self):
return self._id
@property
def pattern(self):
return self._pattern
@property
def _dag(self):
return self._pattern.calculator.dag
@property
def dependencies(self):
return self._dependencies
##############################################
def __repr__(self):
return self.__class__.__name__ + ' {0._id}'.format(self)
##############################################
def __int__(self):
return self._id
##############################################
def _get_calculation(self, calculation):
if isinstance(calculation, Calculation):
return calculation
# elif isinstance(calculation, (int, str)):
else:
return self._pattern.get_calculation(calculation)
##############################################
def eval(self):
self._logger.info('Eval {}'.format(self))
self.eval_internal()
##############################################
def eval_internal(self):
pass
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##############################################
def to_python(self):
args = self._init_args()
values = []
for arg in args:
value = getattr(self, arg)
# if arg == 'pattern':
# value_str = 'pattern'
# if isinstance(value, Pattern):
# value_str = 'pattern'
if value is None:
value_str = 'None'
elif isinstance(value, (int, float)):
value_str = str(value)
elif isinstance(value, str):
value_str = quote(value)
# elif isinstance(value, Calculation):
# value_str = str(value.id)
elif isinstance(value, Point):
value_str = quote(value.name)
elif isinstance(value, Expression):
if value.is_float():
value_str = str(value)
else:
value_str = quote(value)
elif isinstance(value, Vector2D):
value_str = 'Vector2D({0.x}, {0.y})'.format(value)
else:
value_str = ''
values.append(value_str)
kwargs = ', '.join(['pattern'] + [key + '=' + value for key, value in zip(args, values)])
return self.__class__.__name__ + '(' + kwargs + ')'
##############################################
def _init_args(self):
args = self.__init__.__code__.co_varnames
args = args[2:-1] # remove self, pattern, id
return args
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##############################################
def _connect_ancestor(self, *points):
dag = self._dag
for point in points:
self._dependencies.add(point)
self._dag_node.connect_ancestor(dag[pyid(point)])
##############################################
# def _connect_ancestor_for_expressions(self, *expressions):
# for expression in expressions:
# self._connect_ancestor(*expression.dependencies)
def _iter_on_expressions(self):
for attribute in self.__dict__.values():
if isinstance(attribute, Expression):
yield attribute
def connect_ancestor_for_expressions(self):
# Expression's dependencies are only known after compilation
for expression in self._iter_on_expressions():
self._connect_ancestor(*expression.dependencies)
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####################################################################################################
class LinePropertiesMixin:
##############################################
def __init__(self, line_style, line_color):
self._line_color = line_color
self._line_style = line_style
##############################################
@property
def line_color(self):
return self._line_color
@line_color.setter
def line_color(self, value):
self._line_color = value
@property
def line_style(self):
return self._line_style
@line_style.setter
def line_style(self, value):
self._line_style = value
####################################################################################################
class FirstSecondPointMixin:
##############################################
def __init__(self, first_point, second_point):
self._first_point = self._get_calculation(first_point)
self._second_point = self._get_calculation(second_point)
self._connect_ancestor(self._first_point, self._second_point)
##############################################
@property
def first_point(self):
return self._first_point
@property
def second_point(self):
return self._second_point
####################################################################################################
class BasePointMixin:
##############################################
def __init__(self, base_point):
self._base_point = self._get_calculation(base_point)
##############################################
@property
def base_point(self):
return self._base_point
####################################################################################################
class LengthMixin:
##############################################
def __init__(self, length):
self._length = Expression(length, self._pattern.calculator)
# self._connect_ancestor_for_expressions(self._length)
##############################################
@property
def length(self):
return self._length
####################################################################################################
class AngleMixin:
##############################################
def __init__(self, angle):
self._angle = Expression(angle, self._pattern.calculator)
# self._connect_ancestor_for_expressions(self._angle)
##############################################
@property
def angle(self):
return self._angle
####################################################################################################
class LengthAngleMixin(LengthMixin, AngleMixin):
##############################################
def __init__(self, length, angle):
LengthMixin.__init__(self, length)
AngleMixin.__init__(self, angle)
####################################################################################################
class Point(Calculation):
##############################################
def __init__(self, pattern, name, label_offset, id=None):
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Calculation.__init__(self, pattern, id)
self._name = name
self._label_offset = label_offset
self._vector = None
##############################################
@property
def name(self):
return self._name
@property
def label_offset(self):
return self._label_offset
@property
def vector(self):
return self._vector
##############################################
def _post_eval_internal(self):
self._logger.info('{0._name} {0._vector}'.format(self))
####################################################################################################
class SinglePoint(Point):
##############################################
x, y,
label_offset,
Point.__init__(self, pattern, name, label_offset, id)
self._x = Expression(x, pattern.calculator)
self._y = Expression(y, pattern.calculator)
# self._connect_ancestor_for_expressions(self._x, self._y)
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##############################################
@property
def x(self):
return self._x
@property
def y(self):
return self._y
##############################################
def __repr__(self):
return self.__class__.__name__ + ' {0._name} = ({0._x}, {0._y})'.format(self)
##############################################
def eval_internal(self):
self._vector = Vector2D(self._x.value, self._y.value)
self._post_eval_internal()
####################################################################################################
class AlongLinePoint(Point, LinePropertiesMixin, FirstSecondPointMixin, LengthMixin):
##############################################
first_point, second_point, length,
label_offset,
line_style=None, line_color=None,
Point.__init__(self, pattern, name, label_offset, id)
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LinePropertiesMixin.__init__(self, line_style, line_color)
FirstSecondPointMixin.__init__(self, first_point, second_point)
LengthMixin.__init__(self, length)
##############################################
def __repr__(self):
return self.__class__.__name__ + ' {0._name} = ({0._first_point.name}, {0._second_point.name}, {0._length})'.format(self)
##############################################
def eval_internal(self):
vector = self._second_point.vector - self._first_point.vector
self._pattern.calculator.set_current_segment(vector)
self._vector = self._first_point.vector + vector.to_normalised()*self._length.value
self._pattern.calculator.unset_current_segment()
self._post_eval_internal()
####################################################################################################
class EndLinePoint(Point, LinePropertiesMixin, BasePointMixin, LengthAngleMixin):
##############################################
base_point, angle, length,
label_offset,
line_style=None, line_color=None,
Point.__init__(self, pattern, name, label_offset, id)
LinePropertiesMixin.__init__(self, line_style, line_color)
BasePointMixin.__init__(self, base_point)
LengthAngleMixin.__init__(self, length, angle)
##############################################
def __repr__(self):
return self.__class__.__name__ + ' {0._name} = ({0._base_point.name}, {0._angle}, {0._length})'.format(self)
##############################################
def eval_internal(self):
self._vector = self._base_point._vector + Vector2D.from_angle(self._angle.value)*self._length.value
self._post_eval_internal()
####################################################################################################
class LineIntersectPoint(Point):
##############################################
point1_line1, point2_line1, point1_line2, point2_line2,
label_offset,
Point.__init__(self, pattern, name, label_offset, id)
self._point1_line1 = self._get_calculation(point1_line1)
self._point2_line1 = self._get_calculation(point2_line1)
self._point1_line2 = self._get_calculation(point1_line2)
self._point2_line2 = self._get_calculation(point2_line2)
self._connect_ancestor(self._point1_line1, self._point2_line1,
self._point1_line2, self._point2_line2)
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##############################################
@property
def point1_line1(self):
return self._point1_line1
@property
def point2_line1(self):
return self._point2_line1
@property
def point1_line2(self):
return self._point1_line2
@property
def point2_line2(self):
return self._point2_line2
##############################################
def __repr__(self):
return self.__class__.__name__ + ' {0._name} = ({0._point1_line1.name}, {0._point2_line1.name}, {0._point1_line2.name}, {0._point2_line2.name})'.format(self)
##############################################
def eval_internal(self):
line1 = Line2D(self._point1_line1.vector, self._point2_line1.vector)
line2 = Line2D(self._point1_line2.vector, self._point2_line2.vector)
self._vector = line1.intersection(line2)
self._post_eval_internal()
####################################################################################################
class NormalPoint(Point, LinePropertiesMixin, FirstSecondPointMixin, LengthAngleMixin):
##############################################
first_point, second_point, angle, length,
label_offset,
line_style=None, line_color=None,
Point.__init__(self, pattern, name, label_offset, id)
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LinePropertiesMixin.__init__(self, line_style, line_color)
FirstSecondPointMixin.__init__(self, first_point, second_point)
LengthAngleMixin.__init__(self, length, angle)
##############################################
def __repr__(self):
return self.__class__.__name__ + ' {0._name} = ({0._first_point.name}, {0._second_point.name}, {0._angle}, {0._length})'.format(self)
##############################################
def eval_internal(self):
vector = self._second_point.vector - self._first_point.vector
self._pattern.calculator.set_current_segment(vector)
direction = vector.to_normalised()
direction = direction.rotate_counter_clockwise_90()
angle = self._angle.value
if angle:
direction = direction.rotate_counter_clockwise(angle)
self._vector = self._first_point.vector + direction*self._length.value
self._pattern.calculator.unset_current_segment()
self._post_eval_internal()
####################################################################################################
class PointOfIntersection(Point, FirstSecondPointMixin):
##############################################
first_point, second_point,
label_offset,
Point.__init__(self, pattern, name, label_offset, id)
FirstSecondPointMixin.__init__(self, first_point, second_point)
##############################################
def __repr__(self):
return self.__class__.__name__ + ' {0._name} = ({0._first_point.name}, {0._second_point.name})'.format(self)
##############################################
def eval_internal(self):
self._vector = Vector2D(self._first_point.vector.x, self._second_point.vector.y)
self._post_eval_internal()
####################################################################################################
class Line(Calculation, LinePropertiesMixin, FirstSecondPointMixin):
##############################################
first_point, second_point,
line_style='solid', line_color='black',
id=None,
):
Calculation.__init__(self, pattern, id)
LinePropertiesMixin.__init__(self, line_style, line_color)
FirstSecondPointMixin.__init__(self, first_point, second_point)
##############################################
def __repr__(self):
return self.__class__.__name__ + ' ({0._first_point.name}, {0._second_point.name})'.format(self)
##############################################
def eval_internal(self):
pass
####################################################################################################
class SimpleInteractiveSpline(Calculation, LinePropertiesMixin, FirstSecondPointMixin):
##############################################
first_point, second_point,
angle1, length1,
angle2, length2,
line_style='solid', line_color='black',
id=None,
):
Calculation.__init__(self, pattern, id)
LinePropertiesMixin.__init__(self, line_style, line_color)
FirstSecondPointMixin.__init__(self, first_point, second_point)
self._angle1 = Expression(angle1, pattern.calculator)
self._length1 = Expression(length1, pattern.calculator)
self._angle2 = Expression(angle2, pattern.calculator)
self._length2 = Expression(length2, pattern.calculator)
# self._connect_ancestor_for_expressions(self._angle1, self._length1, self._angle2, self._length2)
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self._control_point1 = None # Fixme: not yet computed
self._control_point2 = None
##############################################
@property
def angle1(self):
return self._angle1
@property
def length1(self):
return self._length1
@property
def angle2(self):
return self._angle2
@property
def length2(self):
return self._length2
@property
def control_point1(self):
return self._control_point1
@property
def control_point2(self):
return self._control_point2
##############################################
def __repr__(self):
return self.__class__.__name__ + ' ({0._first_point.name}, {0._second_point.name}, {0._angle1}, {0._length1}, {0._angle2}, {0._length2})'.format(self)
##############################################
def eval_internal(self):
self._control_point1 = self.first_point.vector + Vector2D.from_angle(self._angle1.value)*self._length1.value
self._control_point2 = self.second_point.vector + Vector2D.from_angle(self._angle2.value)*self._length2.value
self._logger.info("Control points : {} {}".format(self._control_point1, self._control_point2))