Newer
Older
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
####################################################################################################
#
# Patro - A Python library to make patterns for fashion design
# Copyright (C) 2017 Fabrice Salvaire
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
####################################################################################################
"""This modules implements the `SVG <https://www.w3.org/Graphics/SVG>`_ file format.
References:
* `SVG 1.1 (Second Edition) W3C Recommendation 16 August 2011 <https://www.w3.org/TR/SVG11>`_
"""
####################################################################################################
__all__ = [
'Svg',
'Anchor',
'AltGlyph',
'AltGlyphDef',
'AltGlyphItem',
'Animate',
'AnimateMotion',
'AnimateTransform',
'Circle',
'ClipPath',
'ColorProfile',
'Cursor',
'Defs',
'Desc',
'Ellipse',
'FeBlend',
'Group',
'Image',
'Line',
'LinearGradient',
'Marker',
'Mask',
'Path',
'Pattern',
'Polyline',
'Polygon',
'RadialGradient',
'Rect',
'Stop',
'Text',
'TextRef',
'TextSpan',
'Use',
]
####################################################################################################
from Patro.Common.Xml.Objectivity import (
# BoolAttribute,
IntAttribute, FloatAttribute,
FloatListAttribute,
StringAttribute,
XmlObjectAdaptator,
TextXmlObjectAdaptator,
# Fixme: should we mix SVG format and ... ???
from Patro.GeometryEngine.Path import Path2D
from Patro.GeometryEngine.Transformation import AffineTransformation2D
####################################################################################################
_module_logger = logging.getLogger(__name__)
####################################################################################################
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
def split_space_list(value):
return [x for x in value.split(' ') if x]
####################################################################################################
#
# Conditional Processing Attributes
# requiredFeatures
# requiredExtensions
# systemLanguage
#
####################################################################################################
####################################################################################################
#
# Core Attribute
# id
# xml:base
# xml:lang
# xml:space
#
####################################################################################################
class IdMixin:
"""Core attribute"""
__attributes__ = (
StringAttribute('id'),
)
####################################################################################################
#
# Graphical Event Attributes
# onactivate
# onclick
# onfocusin
# onfocusout
# onload
# onmousedown
# onmousemove
# onmouseout
# onmouseover
# onmouseup
#
####################################################################################################
####################################################################################################
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
class PresentationAttributes:
# https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute
# Fixme: type !!!
alignment_baseline = None # check
baseline_shift = None # check
clip = None # check
clip_path = None # check
clip_rule = None # check
color = None # check
color_interpolation = None # check
color_interpolation_filters = None # check
color_profile = None # check
color_rendering = None # check
cursor = None # check
direction = None # check
display = None # check
dominant_baseline = None # check
enable_background = None # check
fill = None
fill_opacity = 1
fill_rule = 'nonzero'
#! filter = None # check
flood_color = None # check
flood_opacity = None # check
font_family = None # check
font_size = None # check
font_size_adjust = None # check
font_stretch = None # check
font_style = None # check
font_variant = None # check
font_weight = None # check
glyph_orientation_horizontal = None # check
glyph_orientation_vertical = None # check
image_rendering = None # check
kerning = None # check
letter_spacing = None # check
lighting_color = None # check
marker_end = None # check
marker_mid = None # check
marker_start = None # check
mask = None # check
opacity = 1
overflow = None # check
paint_order = None
pointer_events = None # check
shape_rendering = None # check
stop_color = None # check
stop_opacity = None # check
stroke = None
stroke_dasharray = None # check
stroke_dashoffset = None # check
stroke_linecap = 'butt'
stroke_linejoin = 'miter'
stroke_miterlimit = 4
stroke_opacity = 1
stroke_width = 1 # px
style = None
text_anchor = None # check
text_decoration = None # check
text_rendering = None # check
transform = AffineTransformation2D.Identity()
unicode_bidi = None # check
vector_effect = None
visibility = None # check
word_spacing = None # check
writing_mode = None # check
####################################################################################################
class InheritAttribute(StringAttribute):
##############################################
raise NotImplementedError
####################################################################################################
class NumberAttribute(InheritAttribute):
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
return float(value)
####################################################################################################
class PercentValue:
##############################################
def __init__(self, value):
self._value = float(value) / 100
##############################################
def __float__(self):
return self._value
####################################################################################################
class UnitValue:
##############################################
def __init__(self, value, unit):
self._value = float(value)
self._unit = unit
##############################################
def __float__(self):
return self._value
##############################################
def __str__(self):
return self._unit
####################################################################################################
class PercentLengthAttribute(InheritAttribute):
##############################################
@classmethod
def _from_xml(cls, value):
# length ::= number ("em" | "ex" | "px" | "in" | "cm" | "mm" | "pt" | "pc" | "%")?
if value.endswith('%'):
return PercentValue(value[:-1])
elif value[-1].isalpha():
return UnitValue(value[:-2], value[-2])
else:
return float(value)
##############################################
@classmethod
def _to_xml(cls, value):
# Fixme: ok ???
if isinstance(value, PercentValue):
return '{}%'.format(float(value))
elif isinstance(value, UnitValue):
return '{}{}'.format(float(value), value.unit)
else:
return str(value)
####################################################################################################
class ColorMixin:
__attributes__ = (
StringAttribute('stroke'),
)
####################################################################################################
class StrokeMixin:
__attributes__ = (
StringAttribute('stroke_line_cap', 'stroke-linecap'),
StringAttribute('stroke_line_join', 'stroke-linejoin'),
NumberAttribute('stroke_miter_limit', 'stroke-miterlimit'),
PercentLengthAttribute('stroke_width', 'stroke-width'),
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
FloatListAttribute('stroke_dasharray', 'stroke-dasharray') # stroke-dasharray="20,10,5,5,5,10"
)
LINE_CAP_STYLE = (
'butt',
'round',
'square',
'inherit',
)
LINE_JOIN_STYLE = (
'miter',
'round',
'bevel',
'inherit',
)
####################################################################################################
class PathMixin(ColorMixin, StrokeMixin):
pass
####################################################################################################
class FontMixin:
__attributes__ = (
StringAttribute('font_size', 'font-size'),
StringAttribute('font_family', 'font-family'),
)
# font-face-format
# font-face-name
# font-face-src
# font-face-uri
# text-anchor
# glyph Defines the graphics for a given glyph
# glyphRef Defines a possible glyph to use
# hkern
####################################################################################################
####################################################################################################
class StyleMixin:
__attributes__ = (
StringAttribute('style'),
)
####################################################################################################
#
# Shared attributes
#
####################################################################################################
class PositionMixin:
__attributes__ = (
FloatAttribute('x'),
FloatAttribute('y'),
)
####################################################################################################
class CenterMixin:
__attributes__ = (
FloatAttribute('cx'), # x-axis center of the circle
FloatAttribute('cy'),
)
####################################################################################################
class DeltaMixin:
__attributes__ = (
FloatAttribute('dx'),
FloatAttribute('dy'),
)
####################################################################################################
class RadiusMixin:
__attributes__ = (
FloatAttribute('rx'), # x-axis radius (to round the element)
FloatAttribute('ry'),
)
####################################################################################################
class PointsMixin:
__attributes__ = (
StringAttribute('points'), # points="200,10 250,190 160,210"
)
####################################################################################################
class SizeMixin:
__attributes__ = (
StringAttribute('height'),
StringAttribute('width'),
)
####################################################################################################
class TransformAttribute(StringAttribute):
TRANSFORM = (
'matrix',
'rotate',
'scale',
'skewX',
'skewY',
'translate'
)
##############################################
@classmethod
def from_xml(cls, value):
if isinstance(value, AffineTransformation2D):
# Python value
return value
else:
transforms = []
for transform in split_space_list(value):
pos0 = value.find('(')
pos1 = value.find(')')
if pos0 == -1 or pos1 != len(value) -1:
raise ValueError
transform_type = value[:pos0]
values = [float(x) for x in value[pos0+1:-1].split(',')]
transforms.append((transform_type, values))
# Fixme:
# return transforms
return cls.to_python(transforms, concat=True)
##############################################
# Fixme: wrong if value is AffineTransformation2D !!!
# Fixme: to func
return 'matrix({})'.format(' '.join([str(x) for x in value.to_list()]))
##############################################
@classmethod
def to_python(cls, transforms, concat=True):
def complete(values, size):
return values + [0]*(size - len(values))
global_transform = AffineTransformation2D.Identity()
py_transforms = []
for name, values in transforms:
transform = None
if name == 'matrix':
array = [values[i] for i in (0, 2, 4, 1, 3, 5)] + [0, 0, 1]
transform = AffineTransformation2D(array)
elif name == 'translate':
vector = Vector2D(complete(values, 2))
transform = AffineTransformation2D.Translation(vector)
elif name == 'scale':
transform = AffineTransformation2D.Scale(*values)
elif name == 'rotate':
vector = Vector2D(vector)
transform = AffineTransformation2D.RotationAt(vector, angle)
elif name == 'skewX':
angle = values[0]
raise NotImplementedError
elif name == 'skewY':
angle = values[0]
raise NotImplementedError
else:
raise NotImplementedError
if concat:
global_transform = transform * global_transform
else:
py_transforms.append(transform)
if concat:
return global_transform
else:
return py_transforms
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
####################################################################################################
class TransformMixin:
__attributes__ = (
TransformAttribute('transform'), # matrix(1,0,0,-1,0,1.)
)
####################################################################################################
####################################################################################################
# The available filter elements in SVG are:
#
# <feBlend> - filter for combining images
# <feColorMatrix> - filter for color transforms
# <feComponentTransfer>
# <feComposite>
# <feConvolveMatrix>
# <feDiffuseLighting>
# <feDisplacementMap>
# <feFlood>
# <feGaussianBlur>
# <feImage>
# <feMerge>
# <feMorphology>
# <feOffset> - filter for drop shadows
# <feSpecularLighting>
# <feTile>
# <feTurbulence>
# <feDistantLight> - filter for lighting
# <fePointLight> - filter for lighting
# <feSpotLight> - filter for lighting
####################################################################################################
class SvgElementMixin(IdMixin, StyleMixin, TransformMixin):
pass
####################################################################################################
#
# Svg Root Element
#
####################################################################################################
class Svg(PositionMixin, SizeMixin, XmlObjectAdaptator):
"""Creates an SVG document fragment"""
__tag__ = 'svg'
# xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve"
__attributes__ = (
StringAttribute('version'),
FloatListAttribute('view_box', 'viewBox'),
# the points "seen" in this SVG drawing area. 4 values separated by white space or
# commas. (min x, min y, width, height)
StringAttribute('preserve_aspect_ratio', 'preserveAspectRatio'),
# 'none' or any of the 9 combinations of 'xVALYVAL' where VAL is 'min', 'mid' or 'max'.
# (default xMidYMid)
StringAttribute('zoom_and_pan', 'zoomAndPan')
# 'magnify' or 'disable'. Magnify option allows users to pan and zoom your file
# (default magnify)
)
# x="top left corner when embedded (default 0)"
# y="top left corner when embedded (default 0)"
# width="the width of the svg fragment (default 100%)"
# height="the height of the svg fragment (default 100%)"
####################################################################################################
#
# SVG Elements by name
#
####################################################################################################
class Anchor(XmlObjectAdaptator):
"""Creates a link around SVG elements"""
__tag__ = 'a'
# xlink:show
# xlink:actuate
# xlink:href
# target
####################################################################################################
class AltGlyph(PositionMixin, DeltaMixin, XmlObjectAdaptator):
"""Provides control over the glyphs used to render particular character data"""
__tag__ = 'altGlyph'
# rotate
# glyphRef
# format
# xlink:href
####################################################################################################
class AltGlyphDef(IdMixin, XmlObjectAdaptator):
"""Defines a substitution set for glyphs"""
__tag__= 'altGlyphDef'
####################################################################################################
class AltGlyphItem(IdMixin, XmlObjectAdaptator):
"""Defines a candidate set of glyph substitutions"""
__tag__ = 'altGlyphItem'
####################################################################################################
class Animate(XmlObjectAdaptator):
"""Defines how an attribute of an element changes over time"""
__tag__ = 'animate'
# attributeName="the name of the target attribute"
# by="a relative offset value"
# from="the starting value"
# to="the ending value"
# dur="the duration"
# repeatCount="the number of time the animation will take place"
####################################################################################################
class AnimateMotion(XmlObjectAdaptator):
"""Causes a referenced element to move along a motion path"""
__tag__ = 'animateMotion'
# calcMode="the interpolation mode for the animation. Can be 'discrete', 'linear', 'paced', 'spline'"
# path="the motion path"
# keyPoints="how far along the motion path the object shall move at the moment in time"
# rotate="applies a rotation transformation"
# xlink:href="an URI reference to the <path> element which defines the motion path"
####################################################################################################
class AnimateTransform(XmlObjectAdaptator):
"""Animates a transformation attribute on a target element, thereby allowing animations to control
translation, scaling, rotation and/or skewing
"""
__tag__ = 'animateTransform'
# by="a relative offset value"
# from="the starting value"
# to="the ending value"
# type="the type of transformation which is to have its values change over time. Can be 'translate', 'scale', 'rotate', 'skewX', 'skewY'"
####################################################################################################
class Circle(CenterMixin, PathMixin, SvgElementMixin, XmlObjectAdaptator):
"""Defines a circle"""
__tag__ = 'circle'
__attributes__ = (
FloatAttribute('r'), # circle's radius. Required.
)
####################################################################################################
class ClipPath(XmlObjectAdaptator):
"""Clipping is about hiding what normally would be drawn. The stencil which defines what is and
what isn't drawn is called a clipping path
"""
__tag__ = 'clipPath'
# clip-path="the referenced clipping path is intersected with the referencing clipping path"
# clipPathUnits="'userSpaceOnUse' or 'objectBoundingBox'. The second value makes units of children a fraction of the object bounding box which uses the mask (default: 'userSpaceOnUse')"
####################################################################################################
class ColorProfile(XmlObjectAdaptator):
"""Specifies a color profile description (when the document is styled using CSS)"""
__tag__ = 'color-profile'
# local="the unique ID for a locally stored color profile"
# name=""
# rendering-intent="auto|perceptual|relative-colorimetric|saturation|absolute-colorimetric"
# xlink:href="the URI of an ICC profile resource"
####################################################################################################
class Cursor(PositionMixin, XmlObjectAdaptator):
"""Defines a platform-independent custom cursor"""
__tag__ = 'cursor'
# x="the x-axis top-left corner of the cursor (default is 0)"
# y="the y-axis top-left corner of the cursor (default is 0)"
# xlink:href="the URI of the image to use as the cursor
####################################################################################################
class Defs(XmlObjectAdaptator):
"""A container for referenced elements"""
__tag__ = 'defs'
####################################################################################################
class Desc(XmlObjectAdaptator):
"""A text-only description for container elements or graphic elements in SVG (user agents may
display the text as a tooltip)"""
__tag__ = 'desc'
####################################################################################################
class Ellipse(CenterMixin, PathMixin, StyleMixin, XmlObjectAdaptator):
"""Defines an ellipse"""
__tag__ = 'ellipse'
__attributes__ = (
FloatAttribute('rx'),
FloatAttribute('ry'),
)
####################################################################################################
class FeBlend(XmlObjectAdaptator):
"""Composes two objects together according to a certain blending mode"""
__tag__ = 'feBlend'
# mode="the image blending modes: normal|multiply|screen|darken|lighten"
# in="identifies input for the given filter primitive: SourceGraphic | SourceAlpha | BackgroundImage | BackgroundAlpha | FillPaint | StrokePaint | <filter-primitive-reference>"
# in2="the second input image to the blending operation"
####################################################################################################
class Group(FontMixin, PathMixin, SvgElementMixin, XmlObjectAdaptator):
"""Used to group together elements"""
__tag__ = 'g'
__attributes__ = (
StringAttribute('clip_path', 'clip-path', None),
StringAttribute('data_name', 'data-name'),
#fill="the fill color for the group"
#opacity="the opacity for the group"
)
####################################################################################################
class Image(PositionMixin, SizeMixin, XmlObjectAdaptator):
"""Defines an image"""
__tag__ = 'image'
# x="the x-axis top-left corner of the image"
# y="the y-axis top-left corner of the image"
# width="the width of the image". Required.
# height="the height of the image". Required.
# xlink:href="the path to the image". Required.
####################################################################################################
class Line(PathMixin, SvgElementMixin, XmlObjectAdaptator):
"""Defines a line"""
__tag__ = 'line'
__attributes__ = (
FloatAttribute('x1'), # x start point of the line
FloatAttribute('y1'),
FloatAttribute('x2'), # x end point of the line
FloatAttribute('y2'),
)
####################################################################################################
class LinearGradient(IdMixin, XmlObjectAdaptator):
"""Defines a linear gradient. Linear gradients fill the object by using a vector, and can be defined
as horizontal, vertical or angular gradients.
"""
__tag__ = 'linearGradient'
# id="the unique id used to reference this pattern. Required to reference it"
# gradientUnits="'userSpaceOnUse' or 'objectBoundingBox'. Use the view box or object to determine relative position of vector points. (Default 'objectBoundingBox')"
# gradientTransform="the transformation to apply to the gradient"
# x1="the x start point of the gradient vector (number or % - 0% is default)"
# y1="the y start point of the gradient vector. (0% default)"
# x2="the x end point of the gradient vector. (100% default)"
# y2="the y end point of the gradient vector. (0% default)"
# spreadMethod="'pad' or 'reflect' or 'repeat'"
# xlink:href="reference to another gradient whose attribute values are used as defaults and stops included. Recursive"
####################################################################################################
class Marker(XmlObjectAdaptator):
"""Markers can be placed on the vertices of lines, polylines, polygons and paths. These elements can
use the marker attributes "marker-start", "marker-mid" and "marker-end"' which inherit by
default or can be set to 'none' or the URI of a defined marker. You must first define the marker
before you can reference it via its URI. Any kind of shape can be put inside marker. They are
drawn on top of the element they are attached to markerUnits="'strokeWidth' or
'userSpaceOnUse'. If 'strokeWidth' is used then one unit equals one stroke width. Otherwise, the
marker does not scale and uses the the same view units as the referencing element (default
'strokeWidth')
"""
__tag__ = 'marker'
# refx="the position where the marker connects with the vertex (default 0)"
# refy="the position where the marker connects with the vertex (default 0)"
# orient="'auto' or an angle to always show the marker at. 'auto' will compute an angle that makes the x-axis a tangent of the vertex (default 0)"
# markerWidth="the width of the marker (default 3)"
# markerHeight="the height of the marker (default 3)"
# viewBox="the points "seen" in this SVG drawing area. 4 values separated by white space or commas. (min x, min y, width, height)"
####################################################################################################
class Mask(PositionMixin, SizeMixin, XmlObjectAdaptator):
"""Masking is a combination of opacity values and clipping. Like clipping you can use shapes, text
or paths to define sections of the mask. The default state of a mask is fully transparent which
is the opposite of clipping plane. The graphics in a mask sets how opaque portions of the mask
are
"""
__tag__ = 'mask'
# maskUnits="'userSpaceOnUse' or 'objectBoundingBox'. Set whether the clipping plane is relative the full view port or object (default: 'objectBoundingBox')"
# maskContentUnits="Use the second with percentages to make mask graphic positions relative the object. 'userSpaceOnUse' or 'objectBoundingBox' (default: 'userSpaceOnUse')"
# x="the clipping plane of the mask (default: -10%)"
# y="the clipping plane of the mask (default: -10%)"
# width="the clipping plane of the mask (default: 120%)"
# height="the clipping plane of the mask (default: 120%)"
####################################################################################################
class PathDataAttribute(StringAttribute):
"""Define a path data attribute.
Path data can contain newline characters and thus can be broken up into multiple lines to
improve readability. Because of line length limitations with certain related tools, it is
recommended that SVG generators split long path data strings across multiple lines, with each
line not exceeding 255 characters. Also note that newline characters are only allowed at certain
places within path data.
The syntax of path data is concise in order to allow for minimal file size and efficient
downloads, since many SVG files will be dominated by their path data. Some of the ways that SVG
attempts to minimize the size of path data are as follows:
* All instructions are expressed as one character (e.g., a moveto is expressed as an M).
* Superfluous white space and separators such as commas can be eliminated
(e.g., "M 100 100 L 200 200" contains unnecessary spaces and
could be expressed more compactly as "M100 100L200 200").
* The command letter can be eliminated on subsequent commands if the same command
is used multiple times in a row (e.g., you can drop the second
"L" in "M 100 200 L 200 100 L -100 -200" and use
"M 100 200 L 200 100 -100 -200" instead).
* Relative versions of all commands are available (uppercase means absolute coordinates,
lowercase means relative coordinates).
* Alternate forms of lineto are available to optimize the special cases of horizontal and
vertical lines (absolute and relative).
* Alternate forms of curve are available to optimize the special cases where some
of the control points on the current segment can be determined automatically
from the control points on the previous segment.
The following commands are available for path data:
* Move to
M x y
m dx dy
* Line to
L x y
l dx dy
* Horizontal Line to
H x
h dx
* Vertical Line to
V y
v dy
* Cubic Bézier Curve
C x1 y1, x2 y2, x y
c dx1 dy1, dx2 dy2, dx dy
* Smooth Cubic Bézier Curve
S x2 y2, x y
s dx2 dy2, dx dy"
* Quadratic Bézier Curve
Q x1 y1, x y
q dx1 dy1, dx dy
* Smooth Quadratic Bézier Curve
T x y
t dx dy
* Elliptical Arc
A rx ry x-axis-rotation large-arc-flag sweep-flag x y
a rx ry x-axis-rotation large-arc-flag sweep-flag dx dy
* Close Path
Z
"""
NUMBER_OF_ARGS = {
'm':2,
'l':2,
'h':1,
'v':1,
'c':6,
's':4,
'q':4,
't':3,
'a':7,
'z':0,
}
COMMANDS = ''.join(NUMBER_OF_ARGS.keys())
_logger = _module_logger.getChild('PathDataAttribute')
##############################################
# cls._logger.info('SVG path:\n'+ svg_path)
for part in split_space_list(cleaned_svg_path):
if not(len(part) == 1 and part.isalpha()):
i = 0
while i < len(parts):
part = parts[i]
if isinstance(part, str):
command = part
command_lower = command.lower()
raise ValueError("Invalid path instruction: '{}' in\n{}".format(command, svg_path))
number_of_args = cls.NUMBER_OF_ARGS[command_lower]
args = parts[i:next_i]
commands.append((command, args))
# for implicit line to
if command == 'm':
command = 'l'
elif command == 'M':
command = 'L'