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#ifndef ZONECONSTRUCTION_H
#define ZONECONSTRUCTION_H
#include "position.h"
#include "mediumLevelAction.h"
#include "command.h"
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#include "benne.h"
class ZoneConstruction : public MediumLevelAction
{
public:
ZoneConstruction();
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ZoneConstruction(Position goalPosition, Benne* benne);
~ZoneConstruction();
int update();
Etape::EtapeType getType();
protected:
Position goalPosition;
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Benne* benne_locale;