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glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glDisable(GL_DEPTH_TEST);
glColor4ub(255,255,255,255);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
vector_2d hoopSize = document->getHoopSize()/2;
vector_2d zero = document->getZeroPoint();
//draw hoop
if (style->drawHoop)
{
glLineWidth(3);
glBegin(GL_LINE_STRIP);
style->hoopColor.gl();
glVertex2f(zero.x-hoopSize.x, zero.y-hoopSize.y);
glVertex2f(zero.x-hoopSize.x, zero.y+hoopSize.y);
glVertex2f(zero.x+hoopSize.x, zero.y+hoopSize.y);
glVertex2f(zero.x+hoopSize.x, zero.y-hoopSize.y);
glVertex2f(zero.x-hoopSize.x, zero.y-hoopSize.y);
glEnd();
}
//draw grid
if (style->drawGrid)
{
glLineWidth(1.5);
glBegin(GL_LINES);
(style->gridColor * OE_color(1, 1, 1, maxf(0.0f, 0.2f-zoom*2))).gl();
int offset = (int)-hoopSize.x;
while (offset<hoopSize.x)
glVertex2f(zero.x+offset, zero.y-hoopSize.y);
glVertex2f(zero.x+offset, zero.y+hoopSize.y);
offset += 1;
}
glVertex2f(zero.x-hoopSize.x, zero.y+offset);
glVertex2f(zero.x+hoopSize.x, zero.y+offset);
offset += 1;
}
//glColor4d(0.0f, 0.0f, 0.0f, 0.1f);
style->gridColor.gl();
offset = (int)-hoopSize.x+(int)hoopSize.x%10;
while (offset<hoopSize.x)
glVertex2f(zero.x+offset, zero.y-hoopSize.y);
glVertex2f(zero.x+offset, zero.y+hoopSize.y);
offset += 10;
}
offset = (int)-hoopSize.y+(int)hoopSize.y%10;
while (offset<hoopSize.y)
glVertex2f(zero.x-hoopSize.x, zero.y+offset);
glVertex2f(zero.x+hoopSize.x, zero.y+offset);
offset += 10;
}
glEnd();
}
//draw 0
if (style->drawZero)
float zeroSize = style->zeroSize;
glLineWidth(1.5);
glBegin(GL_LINE_STRIP);
style->zeroColor.gl();
glVertex2f(zero.x-zeroSize, zero.y);
glVertex2f(zero.x, zero.y+zeroSize);
glVertex2f(zero.x+zeroSize, zero.y);
glVertex2f(zero.x, zero.y-zeroSize);
glEnd();
glBegin(GL_LINES);
style->zeroColor.gl();
glVertex2f(zero.x-zeroSize, zero.y);
glVertex2f(zero.x+zeroSize, zero.y);
glVertex2f(zero.x, zero.y-zeroSize);
glVertex2f(zero.x, zero.y+zeroSize);
glEnd();
}
refreshAll();
document->lock();
/*if (changeDpi)
selectionBounds.init = false;
{
std::list<OE_pointcurve*>::iterator curve = document->curves.begin();
while (curve != document->curves.end())
{
curve++;
}
curve = document->selectedCurves.begin();
while (curve != document->selectedCurves.end())
{
selectionBounds += (*curve)->getBound();
curve++;
}
}
{
std::list<OE_stitchs*>::iterator stitch = document->stitchs.begin();
int curpoint = document->curPoint;
while (stitch != document->stitchs.end())
{
curpoint -= (*stitch)->getPoints().size();
stitch++;
}
stitch = document->selectedStitchs.begin();
while (stitch != document->selectedStitchs.end())
{
selectionBounds += (*stitch)->getBound();
stitch++;
}
}
drawCommands();
document->unlock();
drawSelectionTools();
return true;
}
bool OE_display::pick(std::list<OE_pointcurve*> selectedCurves, std::list<OE_stitchs*> selectedStitches)
{
std::list<OE_pointcurve*>::iterator curve;
std::list<OE_stitchs*>::iterator stitch;
int index;
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glViewport(0, 0, width, height);
glClearColor(0.85f, 0.85f, 0.85f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDisable(GL_TEXTURE_2D);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glEnd();
glOrtho(absMouse.x-7*zoom, absMouse.x+7*zoom, absMouse.y+7*zoom, absMouse.y-7*zoom, -1, 1);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glDisable(GL_DEPTH_TEST);
glColor4ub(255,255,255,255);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
glRenderMode(GL_SELECT);
//Init of name stack
glInitNames();
glPushName(0); //id of the tools
/* glPushName(0); //id of the zero tool
//draw 0
vector_2d zero = document->getZeroPoint();
glPointSize(6);
glBegin(GL_POINT);
glEnd();
glPopName();
*/
glPushName(1); //id of the move tool
drawSelectionTools(true);
glPopName();
//if (changeDpi)
refreshAll();
{
glLoadName(1); //id of the stitches
index = 0;
glPushName(index); //init the stitches index
stitch = selectedStitches.begin();
while (stitch != selectedStitches.end())
{
stitch++;
index++;
glLoadName(index);
}
glPopName();
}
{
glLoadName(2); //id of the curves
index = 0;
glPushName(index); //init the curves index
curve = selectedCurves.begin();
while (curve != selectedCurves.end())
{
curve++;
index++;
glLoadName(index);
}
glPopName();
}
{
glLoadName(1); //id of the stitches
index = 0;
glPushName(index); //init the stitches index
int curpoint = document->curPoint;
stitch = document->stitchs.begin();
while (stitch != document->stitchs.end())
{
curpoint -= (*stitch)->getPoints().size();
stitch++;
index++;
glLoadName(index);
}
glPopName();
}
{
glLoadName(2); //id of the curves
index = 0;
glPushName(index); //init the curves index
curve = document->curves.begin();
while (curve != document->curves.end())
{
curve++;
index++;
glLoadName(index);
}
glPopName();
}
}
/** \brief move and zoom to see the entire document
*/
void OE_display::showAll()
{
if (document)
BoundingBox bound = document->getBound();
viewPos.x = (bound.getMax().x + bound.getMin().x)/2;
viewPos.y = (bound.getMax().y + bound.getMin().y)/2;
zoom = maxf((bound.getMax().x - bound.getMin().x)/width/1.5, (bound.getMax().y - bound.getMin().y)/height/1.5);
changeDpi = true;
void OE_display::zoomSelection()
3dsman
committed
{
if (document&&controller)
{
3dsman
committed
BoundingBox bound = controller->getSelectionBoundingBox();
viewPos.x = (bound.getMax().x + bound.getMin().x)/2;
viewPos.y = (bound.getMax().y + bound.getMin().y)/2;
zoom = maxf((bound.getMax().x - bound.getMin().x)/width/1.5, (bound.getMax().y - bound.getMin().y)/height/1.5);
changeDpi = true;
3dsman
committed
}
}
void OE_display::mouse_Pos(double x, double y)
{
viewPos = viewPos + (mouse-vector_2d(x, y))*zoom*2;
absMouse = viewPos+(mouse-vector_2d(width, height)/2)*zoom*2;
void OE_display::mouse_Button(int button, int action, int mods)
{
if (button == GLFW_MOUSE_BUTTON_MIDDLE)
void OE_display::scroll(double xoffset, double yoffset)
{
if (!pan)
{
if (yoffset>0)
{
zoom = zoom/1.1;
}
else
{
zoom = zoom*1.1;
}
changeDpi = true;
}
void OE_display::resize(int width, int height)
{
this->width = width;
this->height = height;
}
void OE_display::key(int key, int scancode, int action, int mods)
{
}
vector_2d OE_display::screenToDocument(vector_2d pos)
{