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/*
* Copyright (c) 2015 Tricoire Sebastien 3dsman@free.fr
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*
*/
#include "OE_io.h"
#include "OE_utils.h"
#include "OE_document.h"
#include "xml/tinyxml.h"
#include "QString" // For locale free str to float conversion
#ifndef M_PIf32
#define M_PIf32 3.141592653589793f
static bool loadFromSVG(std::string path, OE_document* document);
extern const OE_io ioSvg;
const OE_io ioSvg = {"svg",
"Scalable Vector Graphics",
loadFromSVG,
nullptr};
struct SVGContext
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SVGContext(OE_document* document) : document(document) {}
OE_document* document;
OE_Matrix matrix;
};
static bool parseSvg(SVGContext& context, TiXmlElement *input);
static bool parsePath(SVGContext& context, TiXmlElement *input);
static bool pushCurve(SVGContext& context, OE_pointcurve * curve);
static bool loadFromSVG(std::string path, OE_document* document)
{
// Xml load and parse
TiXmlDocument doc(path.c_str());
if (!doc.LoadFile())
{
std::cerr << "error during loading of the following file :" << std::endl;
std::cerr << "error #" << doc.ErrorId() << " : " << doc.ErrorDesc() << std::endl;
return false;
}
TiXmlHandle hdl(&doc);
TiXmlElement *object = hdl.FirstChildElement("svg").Element();
// Svg parse and extract
SVGContext context(document);
OE_document::ScopeLock lock(*document);
parseSvg(context, object);
// Center document around (0,0)
BoundingBox bb = document->getBound();
for (auto curve : document->curves)
{
curve->move(vector_2d(0,0)-bb.getCenter());
}
// Rescale document if larger than hoop
bb = document->getBound();
float docW = bb.getMax().x-bb.getMin().x;
float docH = bb.getMax().y-bb.getMin().y;
float hoopW = document->getHoopSize().x;
float hoopH = document->getHoopSize().y;
if (docW > hoopW || docH > hoopH)
{
float ratio = nanf("");
if (docW >= docH && docW != 0.0f)
{
ratio = hoopW / (docW);
}
else if (docW < docH && docH != 0.0f)
{
ratio = hoopH / (docH);
}
if (!std::isnan(ratio))
{
for (auto curve : document->curves)
{
curve->scale(vector_2d(ratio, ratio), bb.getCenter());
}
}
}
return true;
static float vecrat(float ux, float uy, float vx, float vy)
{
return (ux*vx + uy*vy) / (vmag(ux,uy) * vmag(vx,vy));
}
static float vecang(float ux, float uy, float vx, float vy)
{
float r = vecrat(ux,uy, vx,vy);
if (r < -1.0f) r = -1.0f;
if (r > 1.0f) r = 1.0f;
return ((ux*vy < uy*vx) ? -1.0f : 1.0f) * acosf(r);
}
static void xformPoint(float* dx, float* dy, float x, float y, float* t)
{
*dx = x*t[0] + y*t[2] + t[4];
*dy = x*t[1] + y*t[3] + t[5];
}
static void xformVec(float* dx, float* dy, float x, float y, float* t)
return strchr(" \t\n\v\f\r", c) != nullptr;
return strchr("0123456789", c) != nullptr;
return strchr("0123456789+-.eE", c) != nullptr;
static const char* parseNumber(const char* s, char* it, const int size)
if (*s == '-' || *s == '+')
{
if (i < last)
{
it[i++] = *s;
}
while (*s && isdigit(*s))
{
if (i < last)
{
it[i++] = *s;
}
while (*s && isdigit(*s))
{
if (i < last)
{
it[i++] = *s;
}
if (*s == 'e' || *s == 'E')
{
if (i < last)
{
it[i++] = *s;
}
if (*s == '-' || *s == '+')
{
if (i < last)
{
it[i++] = *s;
}
while (*s && isdigit(*s))
{
if (i < last)
{
it[i++] = *s;
}
static void pathMoveTo(OE_pointcurve* curve, float* cpx, float* cpy, float* args, int rel)
static void pathLineTo(OE_pointcurve* curve, float* cpx, float* cpy, float* args, int rel)
*cpx = args[0];
*cpy = args[1];
}
curve->lineTo(*cpx, *cpy);
}
static void pathHLineTo(OE_pointcurve* curve, float* cpx, float* cpy, float* args, int rel)
static void pathVLineTo(OE_pointcurve* curve, float* cpx, float* cpy, float* args, int rel)
static void pathCubicBezTo(OE_pointcurve* curve, float* cpx, float* cpy, float* cpx2, float* cpy2, float* args, int rel)
cx1 = *cpx + args[0];
cy1 = *cpy + args[1];
cx2 = *cpx + args[2];
cy2 = *cpy + args[3];
x2 = *cpx + args[4];
y2 = *cpy + args[5];
cx1 = args[0];
cy1 = args[1];
cx2 = args[2];
cy2 = args[3];
x2 = args[4];
y2 = args[5];
}
curve->cubicBezTo(cx1,cy1, cx2,cy2, x2,y2);
*cpx2 = cx2;
*cpy2 = cy2;
*cpx = x2;
*cpy = y2;
}
static void pathCubicBezShortTo(OE_pointcurve* curve, float* cpx, float* cpy, float* cpx2, float* cpy2, float* args, int rel)
{
float x1, y1, x2, y2, cx1, cy1, cx2, cy2;
x1 = *cpx;
y1 = *cpy;
cx2 = *cpx + args[0];
cy2 = *cpy + args[1];
x2 = *cpx + args[2];
y2 = *cpy + args[3];
cx2 = args[0];
cy2 = args[1];
x2 = args[2];
y2 = args[3];
}
cx1 = 2*x1 - *cpx2;
cy1 = 2*y1 - *cpy2;
curve->cubicBezTo(cx1,cy1, cx2,cy2, x2,y2);
*cpx2 = cx2;
*cpy2 = cy2;
*cpx = x2;
*cpy = y2;
}
static void pathQuadBezTo(OE_pointcurve* curve, float* cpx, float* cpy, float* cpx2, float* cpy2, float* args, int rel)
{
float x1, y1, x2, y2, cx, cy;
float cx1, cy1, cx2, cy2;
x1 = *cpx;
y1 = *cpy;
cx = *cpx + args[0];
cy = *cpy + args[1];
x2 = *cpx + args[2];
y2 = *cpy + args[3];
cx = args[0];
cy = args[1];
x2 = args[2];
y2 = args[3];
}
// Convert to cubic bezier
cx1 = x1 + 2.0f/3.0f*(cx - x1);
cy1 = y1 + 2.0f/3.0f*(cy - y1);
cx2 = x2 + 2.0f/3.0f*(cx - x2);
cy2 = y2 + 2.0f/3.0f*(cy - y2);
curve->cubicBezTo(cx1,cy1, cx2,cy2, x2,y2);
*cpx2 = cx;
*cpy2 = cy;
*cpx = x2;
*cpy = y2;
}
static void pathQuadBezShortTo(OE_pointcurve* curve, float* cpx, float* cpy, float* cpx2, float* cpy2, float* args, int rel)
{
float x1, y1, x2, y2, cx, cy;
float cx1, cy1, cx2, cy2;
x1 = *cpx;
y1 = *cpy;
x2 = args[0];
y2 = args[1];
}
cx = 2*x1 - *cpx2;
cy = 2*y1 - *cpy2;
// Convert to cubix bezier
cx1 = x1 + 2.0f/3.0f*(cx - x1);
cy1 = y1 + 2.0f/3.0f*(cy - y1);
cx2 = x2 + 2.0f/3.0f*(cx - x2);
cy2 = y2 + 2.0f/3.0f*(cy - y2);
curve->cubicBezTo(cx1,cy1, cx2,cy2, x2,y2);
*cpx2 = cx;
*cpy2 = cy;
*cpx = x2;
*cpy = y2;
}
static void pathArcTo(OE_pointcurve* curve, float* cpx, float* cpy, float* args, int rel)
{
// Ported from canvg (https://code.google.com/p/canvg/)
float rx, ry, rotx;
float x1, y1, x2, y2, cx, cy, dx, dy, d;
float x1p, y1p, cxp, cyp, s, sa, sb;
float ux, uy, vx, vy, a1, da;
float x, y, tanx, tany, a, px = 0, py = 0, ptanx = 0, ptany = 0, t[6];
float sinrx, cosrx;
int fa, fs;
int i, ndivs;
float hda, kappa;
rx = fabsf(args[0]); // y radius
ry = fabsf(args[1]); // x radius
rotx = args[2] / 180.0f * M_PIf32; // x rotation engle
fa = fabsf(args[3]) > 1e-6f ? 1 : 0;// Large arc
fs = fabsf(args[4]) > 1e-6f ? 1 : 0;// Sweep direction
x2 = args[5];
y2 = args[6];
}
dx = x1 - x2;
dy = y1 - y2;
d = sqrtf(dx*dx + dy*dy);
// The arc degenerates to a line
curve->lineTo(x2, y2);
*cpx = x2;
*cpy = y2;
return;
}
sinrx = sinf(rotx);
cosrx = cosf(rotx);
// Convert to center point parameterization.
// http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
// 1) Compute x1', y1'
x1p = cosrx * dx / 2.0f + sinrx * dy / 2.0f;
y1p = -sinrx * dx / 2.0f + cosrx * dy / 2.0f;
d = sqr(x1p)/sqr(rx) + sqr(y1p)/sqr(ry);
d = sqrtf(d);
rx *= d;
ry *= d;
}
// 2) Compute cx', cy'
s = 0.0f;
sa = sqr(rx)*sqr(ry) - sqr(rx)*sqr(y1p) - sqr(ry)*sqr(x1p);
sb = sqr(rx)*sqr(y1p) + sqr(ry)*sqr(x1p);
cxp = s * rx * y1p / ry;
cyp = s * -ry * x1p / rx;
// 3) Compute cx,cy from cx',cy'
cx = (x1 + x2)/2.0f + cosrx*cxp - sinrx*cyp;
cy = (y1 + y2)/2.0f + sinrx*cxp + cosrx*cyp;
// 4) Calculate theta1, and delta theta.
ux = (x1p - cxp) / rx;
uy = (y1p - cyp) / ry;
vx = (-x1p - cxp) / rx;
vy = (-y1p - cyp) / ry;
a1 = vecang(1.0f,0.0f, ux,uy); // Initial angle
da = vecang(ux,uy, vx,vy); // Delta angle
// if (vecrat(ux,uy,vx,vy) <= -1.0f) da = NSVG_PI;
// if (vecrat(ux,uy,vx,vy) >= 1.0f) da = 0;
}
// Approximate the arc using cubic spline segments.
t[0] = cosrx; t[1] = sinrx;
t[2] = -sinrx; t[3] = cosrx;
t[4] = cx; t[5] = cy;
// Split arc into max 90 degree segments.
// The loop assumes an iteration per end point (including start and end), this +1.
ndivs = (int)(fabsf(da) / (M_PIf32*0.5f) + 1.0f);
hda = (da / (float)ndivs) / 2.0f;
kappa = fabsf(4.0f / 3.0f * (1.0f - cosf(hda)) / sinf(hda));
if (da < 0.0f)
a = a1 + da * (i/(float)ndivs);
dx = cosf(a);
dy = sinf(a);
xformPoint(&x, &y, dx*rx, dy*ry, t); // position
xformVec(&tanx, &tany, -dy*rx * kappa, dx*ry * kappa, t); // tangent
if (i > 0)
px = x;
py = y;
ptanx = tanx;
ptany = tany;
}
*cpx = x2;
*cpy = y2;
}
static const char* getNextPathItem(const char* s, char* it)
while (*s && (isspace(*s) || *s == ','))
{
s++;
}
if (!*s)
{
return s;
}
if (*s == '-' || *s == '+' || *s == '.' || isdigit(*s))
{
// Parse command
it[0] = *s++;
it[1] = '\0';
return s;
}
return s;
}
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case 'v':
case 'V':
case 'h':
case 'H':
return 1;
case 'm':
case 'M':
case 'l':
case 'L':
case 't':
case 'T':
return 2;
case 'q':
case 'Q':
case 's':
case 'S':
return 4;
case 'c':
case 'C':
return 6;
case 'a':
case 'A':
return 7;
}
return 0;
}
static bool parseSvg(SVGContext& context, TiXmlElement *input)
if (input)
{
for( element = input->FirstChildElement(); element; element = element->NextSiblingElement() )
{
const char* val = element->Value();
if((strlen(val)==1)&&(strncmp(val,"g",1) == 0))
{
const char* transform = element->Attribute("transform");
OE_Matrix newTransform;
if (transform)
{
char snb[64];
float f[6] = {1.0, 0.0, 0.0, 1.0, 0.0, 0.0};
if (!strncmp(transform, "matrix", 6))
{
const char* matrix = transform+strlen("matrix(");
for (int i=0; i<6; i++)
{
snb[0] = 0;
matrix = parseNumber(matrix, snb, sizeof(snb))+1;
}
newTransform = OE_Matrix(f);
}
else if (!strncmp(transform, "translate", 9))
{
const char* translate = transform+strlen("translate(");
for (int i=4; i<6; i++)
{
snb[0] = 0;
translate = parseNumber(translate, snb, sizeof(snb))+1;
}
}
else if (!strncmp(transform, "scale", 5))
{
const char* scale = transform+strlen("scale(");
for (int i=0; i<6; i+=3)
{
snb[0] = 0;
scale = parseNumber(scale, snb, sizeof(snb))+1;
}
}
else if (!strncmp(transform, "rotate", 6))
{
// https://developer.mozilla.org/en/docs/Web/SVG/Attribute/transform
printf("Unmanaged transform \"%s\"\n", transform);
}
else if (!strncmp(transform, "skewX", 5))
{
printf("Unmanaged transform \"%s\"\n", transform);
}
else if (!strncmp(transform, "skewX", 5))
{
printf("Unmanaged transform \"%s\"\n", transform);
}
else
{
printf("Unknown transform \"%s\"\n", transform);
}
}
context.matrix = context.matrix * newTransform;
parseSvg(context, element);
context.matrix = oldTransform;
static bool parsePath(SVGContext& context, TiXmlElement *input)
const char * s = input->Attribute("d");
char cmd = '\0';
float args[10];
int nargs;
int rargs = 0; /*nb arg after a command*/
float cpx, cpy, cpx2, cpy2;
char item[64];
//const char** attr;
//const char* s = NULL;
// const char* tmp[4];
for (i = 0; attr[i]; i += 2) {
if (strcmp(attr[i], "d") == 0) {
s = attr[i + 1];
} else {
tmp[0] = attr[i];
tmp[1] = attr[i + 1];
tmp[2] = 0;
tmp[3] = 0;
nsvg__parseAttribs(p, tmp);
}
}*/
curve = new OE_pointcurve();
if (curve)
{
cpx = 0; cpy = 0;
nargs = 0;
while (*s)
{
s = getNextPathItem(s, item);
if (!*item) break;
if (isnum(item[0]))
{
if (nargs < 10)
{
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}
if (nargs >= rargs)
{
switch (cmd)
{
case 'm':
case 'M':
pathMoveTo(curve, &cpx, &cpy, args, cmd == 'm' ? 1 : 0);
// Moveto can be followed by multiple coordinate pairs,
// which should be treated as linetos.
cmd = (cmd == 'm') ? 'l' : 'L';
rargs = getArgsPerElement(cmd);
cpx2 = cpx; cpy2 = cpy;
break;
case 'l':
case 'L':
pathLineTo(curve, &cpx, &cpy, args, cmd == 'l' ? 1 : 0);
cpx2 = cpx; cpy2 = cpy;
break;
case 'H':
case 'h':
pathHLineTo(curve, &cpx, &cpy, args, cmd == 'h' ? 1 : 0);
cpx2 = cpx; cpy2 = cpy;
break;
case 'V':
case 'v':
pathVLineTo(curve, &cpx, &cpy, args, cmd == 'v' ? 1 : 0);
cpx2 = cpx; cpy2 = cpy;
break;
case 'C':
case 'c':
pathCubicBezTo(curve, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'c' ? 1 : 0);
break;
case 'S':
case 's':
pathCubicBezShortTo(curve, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 's' ? 1 : 0);
break;
case 'Q':
case 'q':
pathQuadBezTo(curve, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'q' ? 1 : 0);
break;
case 'T':
case 't':
pathQuadBezShortTo(curve, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 's' ? 1 : 0);
break;
case 'A':
case 'a':
pathArcTo(curve, &cpx, &cpy, args, cmd == 'a' ? 1 : 0);
cpx2 = cpx; cpy2 = cpy;
break;
default:
if (nargs >= 2)
{
cpx = args[nargs-2];
cpy = args[nargs-1];
cpx2 = cpx; cpy2 = cpy;
}
break;
}
nargs = 0;
}
}
else
{
cmd = item[0];
rargs = getArgsPerElement(cmd); //give us the number of arguments
if (cmd == 'M' || cmd == 'm')
{
// Add the curve to document.
curve = new OE_pointcurve();
nargs = 0;
}
else if (cmd == 'Z' || cmd == 'z')
{
curve->setClosed(true);
if (curve->getNpts() > 3)
{
// Move current point to first point
curve->getPoint(1,&cpx,&cpy);
cpx2 = cpx; cpy2 = cpy;
// Start new curve.
curve = new OE_pointcurve();
static bool pushCurve(SVGContext& context, OE_pointcurve * curve)
curve->transform(context.matrix);
return context.document->addCurve(curve);
delete curve;
curve = nullptr;
return false;