- Jan 25, 2016
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Gregory Nutt authored
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Gregory Nutt authored
Add some utilities to support 64-bit math operations on platforms that do not support long long types. Not yet used anywhere
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- Jan 24, 2016
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=?UTF-8?B?6ZmI5p6X6aOe?= authored
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=?UTF-8?Q?Manuel_St=c3=bchn?= authored
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Gregory Nutt authored
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Gregory Nutt authored
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Gregory Nutt authored
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Gregory Nutt authored
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Gregory Nutt authored
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Gregory Nutt authored
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Gregory Nutt authored
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Gregory Nutt authored
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Gregory Nutt authored
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Gregory Nutt authored
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- Jan 23, 2016
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Gregory Nutt authored
All SPI-based device drivers needs to call SPI_HWFEATURES() with zero in order to co-exist with drivers that use H/W features
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Gregory Nutt authored
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Gregory Nutt authored
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Gregory Nutt authored
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- Jan 22, 2016
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Gregory Nutt authored
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Gregory Nutt authored
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Gregory Nutt authored
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Andrew Webster authored
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Andrew Webster authored
If there is no active connection (e.g. it is waiting in accept), then the connection object, which doesn't yet exist, should not be cleaned up when the socket is closed.
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Andrew Webster authored
During a write, if there is no more buffer space for the user data, return the amount that was written instead of waiting until there is free space. If nothing has been written yet, then block as before. This solves a deadlock that occurs if the user data is too large to fit in the available buffer: the write thread will block before any data is added to the write queue, leaving no possibility that more buffers will free up when they are ACKed (since they have not yet been sent). The write thread will then block forever and hold all of the buffers.
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Andrew Webster authored
TCP uses two semaphores for buffers, one for the entire buffer pool, and one for the number of allowed buffers for readahead. To avoid double taking a semaphore under heavy load, release the semaphore after waiting before trying to acquire both again.
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Andrew Webster authored
It is possible for a socket to have no connection, for example if a TCP socket is waiting in accept. This checks for this condition in case the socket is closed from a different thread.
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Andrew Webster authored
When a socket is closed, it should make sure that any pending write data is sent before the FIN is sent. It already would wait for all sent data to be acked, however it would discard any pending write data that had not been sent at least once. This change adds a check for pending write data in addition to unacked data. However, to be able to actually send any new data, the send callback must be left. The callback should be freed later when the socket is actually destroyed.
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Andrew Webster authored
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Andrew Webster authored
When a poll requesting POLLOUT happens, the poll should return immediately if a write will not block. This change adds that, as opposed to the old behaviour of blocking until a timer from the Ethernet driver eventually triggers the poll to complete. This is only implemented for buffered TCP. Unbuffered TCP should behave as before.
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Andrew Webster authored
If stdout is a socket (e.g. telnet), then the debug message will cause more TCP data to be sent, which generates another message, and so on
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Gregory Nutt authored
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Gregory Nutt authored
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Gregory Nutt authored
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Stefan Kolb authored
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Gregory Nutt authored
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- Jan 21, 2016
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Gregory Nutt authored
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Gregory Nutt authored
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Gregory Nutt authored
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Gregory Nutt authored
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Gregory Nutt authored
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